Update adjustment table for recovery sequence for fly_to_closest_pokecenter_on_map() #491
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This is the quick and dirty solution. From my testing, a 1.4x adjustment factor is all that's needed when the game starts to lag, which tends to happen in areas with lots of spawns, such as the material farming area and Casseroya lake. I added a bunch of other adjustment values to the array to account for variation in Switches.
Ideally, we would have some way of calculating the needed adjustment factor, when you fail to land on the pokecenter first try. I do have some ideas for this, but it would require a lot more work to adjust the logic.